News
WoW Forever: Drowned City damage fixed, zones less crowded
The 9 November hotfixes cut a 30% damage error in the Drowned City, soften Deathless Marrow and thin out congested zones, most of all on PvP.

Blizzard has published a new list of WoW Forever hotfixes dated 9 November, posted on the official forums by community manager Kaivax. The headline dungeon fix is in the Drowned City: creatures there were dealing about 30% more damage than intended, and that error is now gone.
The Deathless Marrow encounter is toned down on purpose rather than fixed. Its creatures have 25% less health, the Deathless Sorcerer's Fireball hits 25% softer, the Deathless Watcher's Charge does 50% less damage, and the Deathless Guardian casts Shield Slam about 50% less often. The same list confirms the 50% boost to experience from dungeon kills, and it also fixes Waylaid Crates and Craftsman's Writs, which were not dropping inside dungeons at all.
Out in the world, Blizzard has lowered the number of players in several zones where congestion was significant. The developers' note says the change is even bigger on the PvP ruleset, after players said they felt overcrowded in several places, and that further adjustments will follow if needed. It lands on top of the new faction limits on the PvP rulesets.
Several smaller fixes are worth knowing about. Warlocks who finish Summon Felsteed now get the right riding skill, and anyone who completed the quest before the hotfix gets apprentice riding the first time they summon the Felsteed. Zarla Ober in Alcaz Prison drops loot again, the throne room doors in Blackrock Depths open after a wipe on Emperor Thaurissan, Vitrix, Snowtalon and Cinder in the Shaper's Terrace now drop loot, and players can no longer mount inside Stratholme.
Classes get a long round of bug fixes rather than tuning. Arcane Concentration now splits its chance across the cast and every bolt instead of rolling 10% on each, Lightning Overload deals the correct damage for Lightning Bolt, and Shadowform no longer breaks when a priest casts Fear Ward. In Warsong Gulch, an invisible wall on the roof of the Alliance base has been removed, with Blizzard adding a short warning to be careful up there.