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WoW Forever: druid and paladin talent trees reshuffled
Days before launch, the live servers show new talents for druids and paladins, a 3 second Wild Growth and changes for mages, priests and warriors.

Druids and paladins in WoW Forever will start the game with talent trees that look different from the ones tested in the beta. Changes applied to the live Forever servers move many talents to new rows, add new ones and remove others, and several other classes have been tuned at the same time.
For Feral druids the new talent Lacerate arrives and Berserk is gone. Leader of the Pack now raises all critical strike chance rather than only melee and ranged, Primal Bite hits for 42, 62 or 77 instead of 26, 38 or 59, and Shifting Power has an 8 second cooldown instead of 16. Restoration gets the new talent Bloom, Wild Growth now has a 3 second cast, and Swiftmend needs your own Regrowth or Rejuvenation on the target. For Balance, Genesis now adds up to 10% periodic damage and healing instead of 5%.
Holy paladins get 2 new talents, Boundless Light and Oath of Light, and Holy Power now raises the critical healing bonus by up to 50% instead of the chance to crit. Protection learns Righteous Fury at level 10 instead of 16, Holy Shield deals 32% less damage but costs 100 mana instead of 150, and Templar's Bulwark can now be dispelled. Retribution gains the new ability Turn Evil, Vindication no longer adds attack power, and Two-Handed Weapon Specialization now boosts only physical damage and cuts threat by 20% at its top rank.
Other classes were touched too. For mages, Ice Lance now deals 300% bonus damage to frozen targets instead of 200% but has an 8 second cooldown, and Arcane Blast stacks give 12% Intellect instead of 15%. Priests take 30% backlash damage from Shadow Word: Death instead of 10%, warrior Revenge now scales with 25% of attack power at every rank, and warlock Improved Drains now affects Drain Mana. No changes were listed for shamans or rogues.
All of this comes from a single report of values found on the live servers. Blizzard has not listed these changes in its development notes, so they may still change before launch, which for Europe is at midnight on 5 November in Central Europe. Hunters were tuned the same way a few days earlier, with cuts to Aspect of the Hawk and Trueshot Aura.