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WoW Forever: dungeon kill XP stays at 60% of Classic Era

Blizzard says the 8 November hotfix took dungeon kill experience from 40% to 60% of Classic Era values, and that the change is working well.

WoW ForeverPublished

A party of four adventurers walks out along a dark rock ledge, a wall of waterfall spray behind them.

Blizzard is happy with dungeon experience in WoW Forever as it stands. Answering players on the official forums on 10 November, community manager Kaivax gave the exact figures behind the last change: the hotfix deployed on Sunday 8 November took the experience for killing enemies in dungeons from 40% of the values in Classic Era to 60%.

When the 50% increase went out, Blizzard gave only the size of the rise, not the old and new values. Kaivax now says the team has tracked the change very carefully since, and that it is working well: levelling in dungeons moves at a speed that fits with the rest of WoW Forever.

The answer came in long threads where players argued that kill experience was still too low, with some putting it at only 36% of the original game. Kaivax quoted those claims and replied with the 40% and 60% figures. The post does not say whether Blizzard will look at dungeon experience again later, and it says nothing about the experience paid by dungeon quests.

Dungeon experience has now been tuned several times. During the beta, kill experience in dungeons went up by 20% after a long debate about whether dungeons should be worth repeating, and the 8 November hotfix moved further in the same direction.